OpenLayers 3 Beginner's Guide. Get started with OpenLayers 3 and enhance your web pages by creating and displaying dynamic maps

Par : Thomas Gratier, Paul Spencer, Erik Hazzard
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  • Nombre de pages492
  • PrésentationBroché
  • FormatGrand Format
  • Poids0.93 kg
  • Dimensions19,2 cm × 23,5 cm × 2,8 cm
  • ISBN978-1-78216-236-0
  • EAN9781782162360
  • Date de parution01/11/2016
  • ÉditeurPackt Publishing

Résumé

This book is a practical, hands-on guide that provides you with all the information you need to get started with mapping using the OpenLayers 3 library. The book starts off by showing you how to create a simple map. Through the course of the book, we will review each component needed to make a map in OpenLayers 3, and you will end up with a full-fledged web map application. You will learn the key role of each OpenLayers 3 component in making a map, and important mapping principles such as projections and layers.
You will create your own data files and connect to backend servers for mapping. A key part of this book will also be dedicated to building a mapping application for mobile devices and its specific components. What this book will do for you... Build a complete, real-world OpenLayers application optimized for production use. Work with different raster data sources to create a base map. Overlay vector data sources and work with vector features directly.
Customize the appearance of vector layers. Understand the concept of map projections and how to use them. Manage and work with interactions such as click and touch. Work with controls to enhance the user experience. Target mobile platforms and explore challenges presented by mobile development.
This book is a practical, hands-on guide that provides you with all the information you need to get started with mapping using the OpenLayers 3 library. The book starts off by showing you how to create a simple map. Through the course of the book, we will review each component needed to make a map in OpenLayers 3, and you will end up with a full-fledged web map application. You will learn the key role of each OpenLayers 3 component in making a map, and important mapping principles such as projections and layers.
You will create your own data files and connect to backend servers for mapping. A key part of this book will also be dedicated to building a mapping application for mobile devices and its specific components. What this book will do for you... Build a complete, real-world OpenLayers application optimized for production use. Work with different raster data sources to create a base map. Overlay vector data sources and work with vector features directly.
Customize the appearance of vector layers. Understand the concept of map projections and how to use them. Manage and work with interactions such as click and touch. Work with controls to enhance the user experience. Target mobile platforms and explore challenges presented by mobile development.